Picking Cherries - the Ripe Ones
By the way, this function can be easily duplicated for paper and pencil solutions. Writing even part of this layout along the sides of the puzzle will help you a lot, especially with the harder puzzles.
Here are some hints for this solving this first puzzle.
- It will NEVER be necessary for you to GUESS what number goes into a square for this puzzle.
- After you turn on the F3 function, look in rows, columns or boxes that have the FEWEST NUMBERS still missing.
- Start by looking for squares that "need" a 1. Then look for those needing a 2. And so on. In the puzzle below, for example, it is easy to see that a 3 must go in the 6th row and fifth column, since the 4th and 5th rows already contain a 3 and the box does not. A 9 is similarly easy to place in the central box. Watch what happens to the F3 display as you enter these numbers.
- If you get stumped after entering some numbers, turn on the F1 function. The program will show you which singletons...ripe cherries...still remain to be filled...picked. Unfortunately, it is not always easy to see how the computer arrived at its conclusions, since it can "look ahead" much further than you or I. However, this can be helpful if you have eliminated most of the easy ones. You could also turn on the F2 function and look at them one at a time.
- One final hint. Sometimes, when you have eliminated all but two possibilities for a particular row, column or box, even though you don't know where each number goes, the mere fact that those two numbers MUST go into the two remaining squares, can help you deduce where the rest go in the other rows, columns or boxes. ENJOY!